Guide to Utilizing Video for Student Projects and Assignments

Overview

This guide is an introduction to how video can be utilized in the classroom for student assignments and projects. Student created videos possess the potential to further enhance the ways in which students learn and build real world skill sets. Broad in nature, digital storytelling represents a number of diverse methods and tools in which individuals utilize images, video, audio, and much more to develop a unique learning and research environment. The guide provides an overall introduction to the concepts of digital storytelling and the broad applications of video in the classroom. You will find suggestions for resources, tutorials, assessments, and learning goals in the guide.

For further questions or inquiries, feel free to reach out to any of the Educational Technology staff at their information below:

Jon Breitenbucher, Director: jbreitenbucher@wooster.edu

Emily Armour, Educational Technologist: earmour@wooster.edu

Megan Smeznik, Educational Technology Associate: msmeznik@wooster.edu

Maira Senoo, Educational Technology Associate: msenoo@wooster.edu

Goals

Student Learning Goals

Project Goals

  • Demonstrate skills in research and collaboration
  • Produce an effective, engaging narrative that either crafts an interpretive argument or demonstrates knowledge in a particular subject
  • Expose students to the elements of video/digital storytelling such as the process and the tools to develop their digital skills

Expectations

      Students will:
  • Employ the use sound, images/other multimedia, and narrative to craft their piece
  • Utilize software and technologies such as iMovie, cameras, and audacity as specified by the faculty member
  • Attend and participate in any workshops and storyboarding/script writing sessions
      Faculty will:
  • Specify which types of technologies and tools that students should expect to utilize for the project
  • Acknowledge this type of project requires work on the part of both students and the faculty member
  • Clearly outline the project and its goals by working with Educational Technology and other collaborators
  • Define and present to students a clear outline of the project assessment
  • Decide the length of the project. 3-5 minutes is ample time as anything more will be difficult to complete.

Parts of a Successful Project

  • Argument/narrative is made clear throughout the project
  • Demonstrates an attempt to utilize a variety of tools, technologies, and methods in the project
  • Collaborated with peers, faculty member, and other groups such as Educational Technology (where applicable)
  • Meets the goals of the course and the assignment as set by the faculty member

Resources

On Campus Sources:

Educational Technology, Morgan Hall 4th Floor, educationaltechnology@wooster.edu

Jacob Heil, Digital Scholarship Librarian and Director of CoRE, jheil@wooster.edu

Digital Studio and Production Planning Studio, Andrews Library

Digital Media Bar, Andrews Library

Pedagogical and Course Implementation Sources:

“Digital Storytelling – Community Learning Initiative” from Trinity College

“Educational Uses of Digital Storytelling” from the University of Houston 

“Multimodal Mondays: Digital Storytelling from the The Macmillan Community.”

“Pedagogical Benefits of Video for Teaching and Learning” from The University of Queensland, Australia

“What’s Your Digital Flavor?” from Bucknell University 

Media Sources:

“Audacity® | Free, Open Source, Cross-Platform Audio Software for Multi-Track Recording and Editing.” Accessed September 20, 2017. http://www.audacityteam.org/.

“CC Search.” Accessed September 20, 2017. https://search.creativecommons.org/.

“Copyright-Fair-Use-Public-Domain-and-Creative-Commons-1.Pdf.” Accessed September 20, 2017. https://louisvilledcc.files.wordpress.com/2015/05/copyright-fair-use-public-domain-and-creative-commons-1.pdf.

“Digital Archive of Literacy Narratives.” Accessed September 20, 2017. http://www.thedaln.org/#/home.

“Free Music Archive: Music for Video.” Accessed September 20, 2017. http://freemusicarchive.org/curator/video.

“Freeplay Music | Welcome | The Best Music Library on the Planet!” Accessed September 20, 2017. http://freeplaymusic.com/.

“Internet Archive: About IA.” Accessed September 20, 2017. http://archive.org/about/.

“Wikimedia Commons.” Accessed September 20, 2017. https://commons.wikimedia.org/wiki/Main_Page.

Video Editing Sources:

CITL, RU. IMovie Tutorial 2017, 2017. https://vimeo.com/210318794.

“IMovie.” Apple. Accessed September 20, 2017. http://www.apple.com/imovie/.

Tutorials

Hoonuit (Log in with your College credentials) has over 250 tutorials including ones about digital storytelling, audio best practices, and students as digital creators.

iMovie Support from Apple

iMovie Tutorial by Tech Talk America takes you through all the basics and introduces you to iMovie in an easy to learn format

 

Stay tuned for future tutorials from Educational Technology

Assessment

There are a number of ways in which these types of projects and assignments can be assessed. By establishing clear expectations for students early on in the process, the assessment the project will become an easier task. Below you will find examples of some of the types of assessments that you could potentially utilize for this project.

If you have any further questions or would like to discuss developing an assessment for a video project or assignment, please reach out to any of the Educational Technology staff members.

Assessment Examples

Example Video Assessment

Example Video Assessment with Explanations

Resource about Single Point Rubrics from the Cult of Pedagogy Blog

Worksheet

Digital Storytelling Worksheet