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You are here: Home → Articles written by Joe MacInnes

Joe MacInnes

Unity3D Session II

Agenda This workshop will expand a preexisting platforming game using Unity3D. Attendees will add several key features such as basic ai, camera control, and small user interface elements. Attendance of the previous workshop is not necessary. Resources: BasicHandout Scripts platformer-project Unity will be available on the lab computers in Taylor 205 or can be downloaded at […]

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Unity3D Session I

Agenda This workshop will introduce attendees to Unity3D where we will be building a platforming game. Attendees will learn how to use prefabs, Unity game objects, and the Unity Editor for object placement and scripting. Resources: Handout – tutorial Unity will be available on the lab computers in Taylor 205 or can be downloaded at unity3d.com A […]

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